An Interesting Play

Lesson of the day is its easy to blame the “poker gods” for bad luck but when its bad play that costs you a stack, don’t blame something else. Take responsibility for your own actions and realize that you just screwed up and don’t make the same mistake again.

So I wind up doing well on the night and wound up finally on a limit table as well won 20 bets in the 3-6 game and wasn’t even paying attention to it. Maybe I ought to pay less attention and I’ll play better LHE? Or maybe I finally found the best website? Who knows.

River 8h
Well, that sure was the yahtzee card. Now its a question of if he was trapping me or not. or how much will he call with a big king. My turn check screamed weakness and maybe if I bet a decent amount, it will seem like a bluff as it looks weak of him to check the turn. I decide a bet of $20.00 seems about right to get a call. He raises all in. Not much decision with the third nut hand and I really can’t see KK or 22 being in play here and if they are, hats off. I call.

He shows A9s for his stack and proceeds to complain about his rotten luck. (not the horrible play to check the turn to allow me to get a free shot at my 4 outer) So it goes like this I put my money in PF with the best hand, on the flop with the best hand, no money on the turn when I had the worst hand and all the rest of the money in on the river when I had the best hand. All in all played expertly from start to finish (but you can be the judge of that). And realize that the free card you give may be the one that breaks you if you’re not careful.

Flop 766 rainbow.
Tight player looks at his chips, looks at me and checks. I bet 20. He thinks (total acting job) he’s thinking whether or not to raise me here or later. He smooth calls.

River 3h
He leads for $100.00
Well, I called the turn i certainly can’t fold on the river for $100.00. Its a bit less than pot size, and if he has the case, so be it. I call. Opponent turns over Js 5s. Interesting play.

Bingo terms

Admission Packet – A minimum number of cards that you must purchase as the price of admission. Typically you must purchase an Admission Packet, which usually contains three to six card for every regular game, and may also contain some special games. Exactly what is part of the Admission Packet varies from hall to hall.

Bingo Board – A display board, usually electronic that lights up showing each number as it is called.

Bingo Card – A card containing 24 numbered spaces and one free space (blank), with which you play BINGO. The numbers are assigned at random on each card and are arranged in five columns of five numbers each by five rows (5 x 5 = 25 in total including the blank square). The numbers in the B column are between 1 and 15, in the I column between 16 and 30, in the N column (containing four numbers and the free space) between 31 and 45, in the G column between 46 and 60, and in the O column between 61 and 75. Players have thousands of unique (unduplicated) cards to choose from. Some manufacturers print unduplicated series of 6,000 cards. There are also series of 9,000 cards available. Hard cards and Flimsy cards have a series number printed on them. For example, card number 1252 will always have the same numbers in the same spaces.

Blower – A forced-air device that mixes the bingo balls and dispenses them to the caller who announces the number and displays it on a bingo board.

Bonanza Bingo – A progressive coverall Jackpot that is usually played as the 13th game of the session. Forty-five numbers are drawn before the session and players mark them on separate cards and set aside. There is an additional fee to play this game, usually $1. The countdown begins at 48 numbers or less and go up one number per week to 52 numbers or until won. The amount of the jackpot is determined by card sales for that game.

Buy-in – Buying bingo cards or an Admission Packet (see above). Converting cash into bingo cards.

Caller – The person who calls out the bingo numbers.

Chat Room – A handy monitor or screen where you can read and exchange messages with other players.

Consolation Prize – The prize or prizes offered on some special games if there is no winner in a predetermined number of calls.

Coverall – (Also Blackout) A pattern where you must cover the whole card to win.

Dauber – Bingo dauber is ink-filled bottle/pen with a foam tip on it used to mark called numbers. When you touch the bingo card with the foam tip it marks the square.

Early Bird Game – A bingo game that starts earlier than another regularly scheduled game.

Flimsy, Flimsies – Bingo cards printed on thin sheets of paper. There are usually three cards printed on a single sheet but flimsies are also printed in one, two, four, six or 9-card formats. Typically a flimsy sheet costs one or two dollars and a win on a flimsy on a special game usually pays quite a bit more than a win on a regular game. Also called ‘Throwaways’ in some areas.

Free Space – The center square of the card, which does not have a number assigned to it. It’s like a Joker or a Wild square. You get it free every game and it counts towards your winning pattern.

Game Board, Gameboard – An electronic display that is attached to the bingo board to show the pattern needed to win that particular game. It looks like a bingo card and shows what variation of bingo you are playing on that particular game on the program. For example: four corners, chevron, regular, blackout, etc.

Game Room – Some online games divide the players into game rooms.

G.T.I., T.E.D. – An electronic dauber system used to play multiple packs at once. These usually require a rental fee and only one is allowed per player.

Hard Card – A bingo card printed on heavy cardboard material usually with shutters to cover each number as it is called out.

Hardway Bingo (Hard-way Bingo) – Bingo in a straight line without the use of the free space.

House – A casino or gambling center/centre or a gambling hall/property. Also the property owners or the operators of a gambling game, such as Bingo.

Jackpot – A big prize usually awarded for achieving a difficult pattern, such as a blackout, within a specified number of balls.

Lucky Jar (or Cookie Jar) – A container with cash. You win the contents of the lucky jar if you bingo on the lucky number. The lucky number is usually the first number called at the beginning of a session. Money is added to the jar every time the lucky number is called or if the caller makes a mistake in announcing the game. Usually you can win the lucky jar only on regular games. There is no lucky number in play on special throw-away games.

Minimum Buy-in – The least amount you must spend to be eligible for prizes.

Moonlight Bingo – Session of bingo that starts late at night, usually about 10:00 pm.

Money Ball – A number drawn before the game that will double a player’s winnings if bingo is hit on that number.

Multiple Winners – Two or more players bingo at the same time. When this happens, the cash prize is divided among them. For example, if there are five winners on a $500 game, they each receive $100.

On – A player is said to be On when one or more cards they are playing lacks only one number for a bingo.

On The Way – The game played on the way to the blackout game. It is played prior to the blackout on the same card. First the preliminary game(s) are played and then more numbers are called until there is a blackout.

Pattern – The shape you need to cover on your card with called out numbers, usually it is in a straight line; horizontal, vertical and diagonal.

Payout – The percentage of sales paid out by the House. The average payout among all bingo halls is approximately 75 percent. This compares with a payout of approximately 45 percent on state lottery games.

Postage Stamp Pattern – Matching four numbers to form a postage stamp (a 2 x 2 grid) in any of the four corners.

Progressive Jackpot – A Jackpot that gets bigger until it is won. It builds daily, weekly, or monthly if it is not won in a specific number of calls. If there is no winner in X number of calls, consolation prize(s) of lesser dollar amounts are paid. Different variations of progressive games add dollars or numbers, or both, to the jackpot. There is usually a separate buy-in for Progressive Jackpot games.

Rainbow Pack – A paper pack that allows players to play for three or four different prize denominations at once.

Reno Night – An evening of casino games like blackjack and roulette. These are sometimes held in bingo halls but more often in restaurants and hotels, Eagles & Elks clubs and other fraternal organizations.

Session – An entire evening or daytime program of bingo consisting of regular games usually played on hard cards and special games played on throwaways, flimsies or paper sheets. A session usually lasts somewhere between two and a half hours and three hours and 15 minutes.

Six-pack, Nine-pack – Six or nine numbers in a block on one card.

Special – Games that usually are played with a different set of cards than the pack purchased at admission.

Speed Bingo – A variation of regular bingo. Numbers are called very quickly and you can bingo in as few as three numbers. Usually played before or after a regular session.

Speed Game – A coverall that is called very quickly. It is sold as a special game one card at a time.

Split Pot – A bingo game in which the winner splits the sales of the game (the pot) with the bingo hall or House. For example, the winner might get 60 percent of the sales and the .0. would keep forty percent.

T.E.D., G.T.I. – An electronic dauber system used to play multiple packs at once. These usually require a rental fee and only one is allowed per player.

Texas Blackout – A variation of bingo. The first number called will be either odd or even. If the first number called is Even then all the even numbers on all your cards are Wild (Jokers). Cover all the even numbers. If the first number called is Odd, cover all the odd numbers. The game then proceeds to a blackout.

Throwaways – See Flimsies above.

Validation – Eligibility required to win additional jackpot amounts. Price varies by number of cards played.

Wild Number – Usually played on a double bingo that leads into a triple bingo. The first number out of the hopper determines the wild number; for example, if 42 is drawn, all numbers ending in 2 should be marked off.

Wrap Up – The name of the last game of a session.

Enjoy Free Playing Casino Games

In general, the online casinos that accept paysafecard will usually require the players to deposit certain amount of money at the beginning of the game. This money is usually called the playing deposit which is then used by the casino to reward the players who win the game and to settle the payments to its staffs and so on. In the modern times, one could come over the “online casinos that accept paysafecard” where these kinds of deposits are not required. Now one may think like how this methodology works and is profitable to the people who are doing the online casino business. There are a lot of people who are interested to play casino at least once in their life time but they may also have fear about the risk involved in it i.e., losing money in case if they did not win the game. So, for these kinds of people, the solution that is given by the betting sites is the bonus codes. There are different kinds of online casinos that accept paysafecard that could offer you the bonus codes, one among such are the paf bonus code which can be used by any new beginners as well as the seasonal players to get the bonuses.

How does this work?

The process of using and even getting the bonus codes is very simple; if a gambler click on the game which he would like to play then he need to download the codes that are required for the game and need to enter that in the section where you find “enter the bonus code”.

casino games

That’s it; you will get the free bonuses and no deposit offer from the betting site. The payment will be transferred at once to your account or within a minimum of 24 hours. Another feature of these bonus codes is that one can even avail the 100% free deposit during the playing. These codes are used as the real money in betting and one can enjoy the best ever gambling in online casinos that accept paysafecard. In the case of bonus code the player can receive up to 300 free spins, in order to take part in this, all you have to do is to register yourself on the site. Then go to the betting area where you have to set any amount as a bet and once you are done you will be given the link, now enjoy the free bonus. Some kinds of bonus codes come with terms and conditions, therefore one may have to read to know more.

Pokerbility: A ‘Must-Have’ for Online Poker Players Big and Small

Can’t decide when to fold? Wondering if the hand you’re holding is really strong or not? Wish you knew all the odds before making that bet? Well, get ready to make game-play questions like these and other poker-related queries a thing of the past. Fast-paced Texas Hold’em online poker games are about to become easier for all of us to negotiate. A new software package from Pokerbility makes it simpler than ever to keep up with every hand and make informed and sound decisions. With these new amazing tools at your disposal, get ready to learn more and win more often each time you sit down at the table.

The 10 Gambling Commandments

Thou shall expect to lose.
Thou shall know thy local law
Thou shall trust the odds
Thou shall not bet more than one can afford
Thou shall not believe in ‘betting systems’
Thou shall play to win
Thou shall exhibit good gambling etiquette.
Thou shall seek out the best rules
Thou shall not hedge bets or make side bets
Thou shall tip.

I. Thou shall expect to lose.
Even playing smart and employing solid strategies won’t prevent all of the odds from remaining in the online casino’s favor. Expecting to win ALL the time will only lead to frustration and ultimately, bad moves. Remember, take the bad with the good and consider losses as a necessary part of the experience.

II. Thou shall know thy local law
Unfortunately, online casino gambling isn’t legal in all places; check out the legality of online casino activity for your country, state, province, or region before playing.

III. Thou shall trust the odds
Remember, mathematical strategies are successful for a reason and online casino games are developed based on probabilities and percentages. Successful players, especially those who maintain their success for long periods of time, aren’t the ‘luckiest’ people around. A solid grasp of the odds and probabilities will bring far more success than any misplaced reliance on ‘luck’.

IV. Thou shall not bet more than one can afford
Online casino gambling should be enjoyable. However, there’s no enjoyment in losing money that should’ve been spent on necessities. Decide on an amount that you can afford and stick to you self-imposed limit.

V. Thou shall not believe in ‘betting systems’
Strategies based on mathematics and probabilities will serve you far better than any ‘betting systems’ developed by some local know-it-all. If it sounds too good to be true, it probably is. Stick to proven strategies and stay away from unproven schemes.

VI. Thou shall play to win
Playing online affords you the opportunity to take your time. Take advantage of this occasion to formulate sound decisions. THINK about what move you’d like to make. Then, after your decisions become second-nature, you’ll be better prepared for your next visit to Vegas!

VII. Thou shall exhibit good gambling etiquette.
The experience is more enjoyable for everyone when players exhibit good gambling etiquette. Be polite and respect other players whether playing online or at a live casino. Visit our section on gambling etiquette for more information.

VIII. Thou shall seek out the best rules
Each casino has different rules for each game and often offers the same game(s) under various sets of rules. Always look for the games with rules best suited to your preferences and your advantage.

IX. Thou shall not hedge bets or make side bets
Generally speaking, these types of bets are for suckers and the House gains a serious edge. Avoid the temptation to buy insurance, place bets on the side, etc.

X. Thou shall tip.
Although this doesn’t apply to online gambling, we’ve included it because it remains an important aspect of gambling and unfortunately, people need to be reminded of it. Remember, dealers in casinos generally only make minimum wage and rely on tips. If you receive good service (regardless of whether you’re winning or losing – it’s not the dealer’s fault!) tip the dealer and consider it a donation to lady luck!

Common Blackjack Mistakes

In Blackjack, having good strategy for blackjack players is vital if you want to maximize your chance of winning. Without a solid understanding of basic strategy, you are essentially throwing your money away. Although it’s not always easy to remember exactly how to act in every situation, there are a number of repeated blackjack players’ mistakes which we see on almost a daily basis. Most of these errors are committed by amateurs, but even the most seasoned pro can make mental blunders in Blackjack. In this article, we wish to highlight some of these critical errors, not only in strategy of blackjack players but other areas as well. If you keep these suggestions in mind when you sit down to play, you will give yourself more opportunities to walk away happy, and more importantly, with something in your pocket.

Strategic Mistakes

Doubling for less. When a blackjack player has the option of doubling-down, he is essentially making a trade-off with the house. In exchange for the chance to double your wager when you are the clear favorite to win the hand, you sacrifice the option of taking multiple hits. Of course, this lowers your chances of winning by several percentage points, but you also gain the chance of winning a lot more money. Often we see people who are in a great position to double-down, but for varying reasons, they only continue with a fraction of the initial bet. Recently we observed a player who, while playing on a $100 table, was dealt an Ace to the dealer’s 8. He decided – for reasons unbeknownst to us, but we assume because the thought of putting down another $100 was too risky – to throw in an additional $10. Typically, he caught a deuce and was forced to stand on 13, after which he remarked, “Good thing I didn’t double the whole thing”. Granted, in this instance he was fortunate, but over the long run he loses money. Basic blackjack strategy tells you to double-down on 11, and half-stepping with a reduced double is contrary to the whole point of doubling-down. Furthermore, if the thought of putting another $100 even when you are sitting on an Ace is too daunting then you shouldn’t be at a $100 table in the first place.

Standing on a 12 against a dealer’s 2 or 3. Most blackjack players who do this cite the chance of busting as the reason for this. Why, they think, should I take the chance when the dealer is in a poor position also? The reason is that your position is worse. Although you will lose more hands than you’ll win regardless of what you do, the negative expectation is higher for you. Since you will only bust when you draw a 10, you have a 9 out of 13 chance that you will actually survive the hit. However you choose to look at it, it’s a losing hand, but if you hit you will end up saving somewhere around 2 – 5% of the money wagered, compared to when you stand.

Standing on a pair of 9’s against a dealer’s 9. I see this one all the time and it still baffles me. I know it seems risky to split your 9’s in this case but, believe it or not, you will save money in the long run. When you stand on 18 and the dealer holds a 9, you will often lose when the dealer catches a 10. If you split you will often push, and sometimes do better. Of course, you will occasionally lose both hands when you split those 9’s, but in the long run – again with the long run! – you will save approximately 8% of the money wagered, as opposed to when you stand.

Those were a few of the mistakes which we see again and again, all of which can be corrected to improve your game in the long run. Check back often for more articles on this subject. We hope you found these suggestions useful.

Jokes, Quotes and Fun about Casino

Joke 1

Two dog owners were bragging about the intelligence of their pets.

“The brightest dog I ever had,” said one, “was a Great Dane that could play cards. He was a whiz at poker, but I had him put to sleep.”

“You had him put to sleep, a bright dog like that? A dog like that would be worth a million dollars.”

“Had to,” the man replied. “Caught him using marked cards!”

Joke 2

A man walks into a bar and notices a poker game at the far table. Upon taking a closer look he sees a dog sitting at the table. This piques his curiosity, so he walks closer and sees cards and chips in front of the dog.

The next hand is dealt and cards are dealt to the dog just like everybody else. The dog acts in turn with all of the other players: calling, raising, discarding, and doing everything that the human players are doing.

Oddly, none of the other players seems to pay any mind to the fact that they are playing with a dog. They treat him just like any other player.

Finally, the man can no longer contain his curiosity, so between hands he says quietly to one of the human players, “I can’t believe that dog is playing poker! He must be the smartest dog in the world!”

The player smiles and says, “He’s not that smart. Every time he gets a good hand he wags his tail.”

Joke 3

A little old lady goes into the Chase Manhattan Bank and says she wants to open a savings account. The accounts person asks her how much she would like to deposit to open the account and the little old lady says, “Three million dollars.”

The accounts person is startled and says, “In what form?”

The little old lady says, “Cash. I’ve got it here in this bag…” The accounts person looks and, sure enough, the lady has a big grocery bag full of green stuff with big denominations.

This is a highly unusual event, and the accounts person excuses herself to get the president of the bank to handle the situation. He arrives, and escorts the little old lady to his office to handle it personally. Once in his office, he asks the little old lady where she got so much money.

She says, “Gambling.”

“Gambling?” he says. “What sort of gambling?”

“Oh, I make bets with people on all sorts of things, and I usually win. For example, I’ve got $100,000 right here that says that by noon tomorrow your balls will be square, and I’ll even give you 4:1 odds. You got $25,000 you’d be willing to wager on that?”

The bank president is shocked at this sort of thing coming from a sweet little old lady, but he didn’t get to be the president of the Chase Manhattan Bank without knowing something about money. “I suppose I could come up with enough to cover that sort of wager, but I wouldn’t feel right taking it from you…there’s no way you can win a bet like that!”

The little old lady just shakes the bag and says, “I know what I’m doing…and I can afford to lose, even though I’m not going to. Is it a bet?”

“OK, have it your way,” says the president, and they shake hands.

“See you at 11:55 tomorrow morning,” says the little old lady, and with that she leaves.

Next morning at 11:55 the little old lady arrives with a younger man in a three-piece suit, and is escorted to the bank president’s office. The president is a nervous wreck, though a happy one. He’d gotten almost no sleep the night before, waking every few minutes to feel his balls to check for impending squareness, but nothing happened all night. He’d checked hundreds of times that morning, but still nothing: his balls were perfectly normal.

When the little old lady arrives he starts to relax, knowing he had won the bet.

“Come in, please, and have a seat! Who might this gentleman be?” says the president.

“He’s my lawyer. For a bet of this size I want to have a witness. Any objections?”

“No, perfectly understandable,” says the president. “Well, it’s now noon, and I’m still unchanged, so I guess I win!” he says happily.

“Not so fast!” says the little old lady. “For a hundred grand I want to verify things personally! Please drop your pants.”

The bank president is a bit flustered, but agrees that in her position he’d want proof as well, so he drops his pants. The little old lady goes over to him and reaches out to feel the organs in question.

“OK, you win, here’s your $100,000,” says the little old lady, handing over a bag of bills. As soon as she does so, her lawyer starts banging his head against the wall and moaning.

“What’s wrong with him?” asks the bank president.

“Oh, he’s just upset. Poor loser if you ask me. You see, I had a bet for $1,000,000 with him that I would have the President of the Chase Manhattan Bank by the balls by noon today.”

Sociology & Gambling

Gambling and Society

Where, or how, does gambling fit into Society? Should it be legal? Should it be outlawed entirely? Should it be limited to only certain activities? The answers to these questions depend in large part upon how ‘gambling’ is regarded by the state and its population.

Traditionally, gambling has been regarded by politicians and religious leaders as a dangerous activity that fosters deterioration in work ethic(s) and encourages people to adopt a ‘get something for nothing’ attitude. Out of concern for their constituencies, leaders in most countries have developed laws and guidelines to ensure that gambling is either: prohibited entirely; limited to certain activities; or at least regulated to prevent major losses and keep out criminal elements.

Some states and localities adopt their own interpretations of the activity and make laws accordingly (ex. Las Vegas and the State of Nevada – legal outright; Atlantic City – legalized casino gambling; numerous other States in the US – presence of horse racing and/or lotteries). Furthermore, even when States or governments have outlawed the activity altogether, people have continued to gamble ‘underground’ or illegally and most law enforcement officials do little to crack down on such illegal activity especially if the populations in the area don’t call or press for it. In other words, a people’s view on the activity largely determines not only the formal type of response the government will take but also its informal application of the law. And, in some cases, populations actually desire and demand at least a certain level of gambling possibilities in their area(s).

Next Big Thing: Multiplayer Blackjack Tournaments

As most casual observers have probably noticed, poker tournaments, both online and land-based varieties, have surged in popularity over the last few years. Whether daily events in online poker rooms, weekly televised tournaments with celebrities, or the mega-famous WSOP, poker tournaments and the attraction to them has become a virtual mainstay in the gambling community. Now, some people are trying to replicate the success of these tournaments by expanding the tournament structure to Blackjack.

Cranking The Wheels, Open Development Style

Over the past year or so I have been really inspired by blogs which are open with their development. The best example I could point to is wolfire.com. Those guys are pretty amazing and  inspire me from design all the way to marketing. I think the biggest concerns with game developers not being open with their development is a) they don’t want to spoil gameplay/story and b) they don’t want somebody stealing ideas. I share the same concerns, but my main goal is to inspire the curious and, hopefully, generate some thoughts from you. Since most of you reading are developers, and not yet quite “fans,” hopefully, we will all benefit somehow.

That said, there will be spoilers… So run if you’re a fan. Let’s give this a whirl.

Here are a few highlights dug from the repository since the last blog update.

Added a Notification for Unread Mail Message

The first pass resulted in only a mail icon, with no clear indicator showing the user has something to read.

Well, the only reason why I would tap on something like that is because I’m a news junky and I would be curious to see what’s in there. Most are probably not like that, and need a little eye candy in order to see what is behind door #3. I decided to add an indicator.

Moved Game Center Achievements / Leaderboards from Custom Views to Game Centers standard GK*ViewController

Last month I roughly implemented Game Center in my own custom views. I did that for a few reasons, a) Cocos2D was not handling view rotations very well, so using the standard GK*ViewController was not something I felt like diving further into, and b) I wanted to give them their own custom look to fit in with the game.

I decided against the custom look mainly because I didn’t feel like it was going to look right with the direction I took it. Luckily, I saw that Cocos2D 0.99.5 was unleashed which handles rotation on the iPad much better. Well, a few tweaks later I had the modal view coming into the screen correctly.

Improved Capture Method and Combo System

Before I began polishing the existing method a player only had one way to capture a butterfly.  You touched the screen and created a circle.  In order for a capture to be a success you had to come within a certain distance of your original touch. While this worked perfectly fine through play-testing, I wanted to give the player another option for a little more action. Now they can snip the line wherever they want to commit a capture.

This naturally introduces a much more entertaining combo system. As long as the player doesn’t pick up their finger and they capture within a certain time frame, a combo point is earned.

Implemented Stage 2

A couple of challenges await the player. Each stage will have 20 levels. This stage is by far the trickiest for me to play. In addition to capturing butterflies, the player has to mix primary and secondary butterflies together in order to meet the objectives. Later in the level the player will have to be concerned with specific butterflies that fall into trouble and act quickly.

I have not play-tested this one so I’m curious to see how people handle it.

Flurry Analytics

How many people completed Stage 1? How about Stage 2 and 3? How far did the player get before they quit?  These are some of the questions that I’m curious about in order to improve the game in areas that are weak.

And some other interesting questions I’m curious about; How many people tapped mute? Are people tapping More Games? Are they tapping the links within More Games? Does that mail notification grab attention?

Beginning the Brand Building, Again

This deserves it’s own post, but generally speaking, I put together a small mini-site at http://colorflys.igotitgames.com and continue to speak with the game developers community again on several fronts. Yesterday I added olark to the website that will allow fans/customers to directly reach me with support questions. If a fan takes the time to visit my website, I doubt they’re looking for trouble.